Home » Geneforge: Geneforge Series, Geneforge 2, Geneforge 3, Geneforge 4: Rebellion, Geneforge 5: Overthrow by Books LLC
Geneforge: Geneforge Series, Geneforge 2, Geneforge 3, Geneforge 4: Rebellion, Geneforge 5: Overthrow Books LLC

Geneforge: Geneforge Series, Geneforge 2, Geneforge 3, Geneforge 4: Rebellion, Geneforge 5: Overthrow

Books LLC

Published May 31st 2010
ISBN : 9781156270387
Paperback
42 pages
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 About the Book 

Chapters: Geneforge Series, Geneforge 2, Geneforge 3, Geneforge 4: Rebellion, Geneforge 5: Overthrow. Source: Wikipedia. Pages: 40. Not illustrated. Free updates online. Purchase includes a free trial membership in the publishers book club where youMoreChapters: Geneforge Series, Geneforge 2, Geneforge 3, Geneforge 4: Rebellion, Geneforge 5: Overthrow. Source: Wikipedia. Pages: 40. Not illustrated. Free updates online. Purchase includes a free trial membership in the publishers book club where you can select from more than a million books without charge. Excerpt: DirectX 3 (Windows only), 30 MB RAM, 25 MB hard disk space, 800x600 screen resolution with 16 bit color Geneforge is the first in a series of computer role-playing games created by Jeff Vogel of Spiderweb Software. It was released as shareware for the Macintosh on December 12, 2001. The Windows version followed on March 19, 2002. Players assume the role of an apprentice Shaper, a sect of mages who can create living creatures through force of will. The apprentice is cast away on an island abandoned by the sect 200 years prior. The island contains groups of the Shapers creations, who have formed their own ideologies regarding the sect. The player must escape after dealing with the forces at work to steal the Shaper secrets abandoned on Sucia Isle. Geneforge is played in an isometric perspective, featuring 77 different areas including towns and dungeons. The games world map is used to bypass previously explored areas. The games setting stemmed from the idea of players being able to create and control a group of obedient creatures. The Shapers and the world of Geneforge were the result of Vogel imagining who would possess such power and how they would use it. The games setting, a mixture of science fiction and fantasy, differs from the pure science fiction setting the game had been envisioned as. Vogel had difficulties balancing gameplay with the powerful directed-energy weapons players would expect to use in a science fiction game. Sales exceeded the developers expectations, despite fears that the departure from Spiderwebs Avernum series would deter players. Geneforge received a positive reception from reviewe...More: http://booksllc.net/?id=574662